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(+1)

i cant figure out the horror part :( where is it??? i type in scary at the title screen every time but it always looks normal

(+8)

screenshot for proof?

Hey sorry about that! What platform are you playing on?

same, win 10 64

Just tested it in windows, everything seems to be working. Maybe you haven't gotten to it yet?

(1 edit)

hi, its windows! i played for an hour or two and walked around the whole time, just looking at all the same things.. i did find a room with hearts and stuff and how everything went one color but then i just ended up back in the first room and i couldnt find ANYTHING

Have you tried it again? Like Branta said, play for a while longer because it definitely worked for me!

like i said in my other comment, i played for an hour or two and i only found one thing but then i just ended up walking back to the first room every time or  hitting  a wall and getting teleported back

(1 edit)

I like how the picture is just TV static

(+1)

If you click through the pictures quickly it's a trollface

Wow. I really love this. Is it the end  when the noise is gone and I get closed out of the game or should I keep searching for secrets or something?

according to Branta, when the game closes, that means you've won.

Oh ok thanks

This is insanely trippy and makes for a great horror experience.

The volume is absurdly loud though with no way to adjust it, I had to lower my volume to 6% to it was at an acceptable level.

(+1)

Holy shit I love this! It felt like i was having a bad trip

(+2)

Please update the links in the built-in godot asset library to be prefixed with "http" so that they work. Had to go thru a few google results to find you here. Good work btw, we need more innovation in shaders. 

Thank you for pointing that out! I went and submitted an edit request with fixed links so hopefully it should be good soon

(+1)

Love it. The sound was the cherry on top. I feel like it's forbidden to describe what I saw!

Glad you liked it!

(+1)(-1)

Can you make a Mac/online version?

I added a mac version to the downloads. I don't have an Apple Developer ID Certificate so I used Godot's ad-hoc signature feature. You should still be able to run it, check out the "App is signed (including ad-hoc signatures) but not notarized" part of this page. Let me know if you have any problems.

(+1)

Thanks! I check it out soon!

Currently on mac, and it works! Just had to "trust the source" or something

Viewing most recent comments 88 to 95 of 95 · Previous page · First page